--- a/JSDL.cpp
+++ b/JSDL.cpp
@@ -47,14 +47,14 @@
 	if (!globalSettings.batch) {
 		if (SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO) == -1) {
 			char output[120];
-			sprintf(output, SDL_GetError());
+			strcpy(output, SDL_GetError());
 			throw runtime_error(output);
 		}
 		
 		if (!globalSettings.disableSound) {
 			if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) {
 				char error[120];
-				sprintf(error, SDL_GetError());
+				strcpy(error, SDL_GetError());
 				string errorStr = error;
 				errorStr += ", continuing without initialising sound.";
 				WriteLog(errorStr);
@@ -81,7 +81,7 @@
 		//4096 is rather a large chunksize, should be smaller if I add sound effects
 		if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 4096) == -1) {
 			char output[100];
-			sprintf(output, Mix_GetError());
+			strcpy(output, Mix_GetError());
 			throw runtime_error(output);
 		}
 	}
@@ -101,7 +101,7 @@
 	if (screen == NULL) {
 		SDL_Quit();
 		char output[120];
-		sprintf(output, SDL_GetError());
+		strcpy(output, SDL_GetError());
 		throw runtime_error(output);
 	}
 }
@@ -114,7 +114,7 @@
 
 	if (loadingSurface == NULL) {
 		char output[100];
-		sprintf(output, IMG_GetError());
+		strcpy(output, IMG_GetError());
 		throw runtime_error(output);
 	}
 
@@ -308,7 +308,7 @@
 
 	if (!theMusic) {
 		char output[100];
-		sprintf(output, Mix_GetError());
+		strcpy(output, Mix_GetError());
 		throw runtime_error(output);
 	}
 }
@@ -319,7 +319,7 @@
 
 	if (Mix_PlayMusic(theMusic, -1) == -1) {
 		char output[100];
-		sprintf(output, Mix_GetError());
+		strcpy(output, Mix_GetError());
 		throw runtime_error(output);
 	}
 }
